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l’aggiornamento 1.3 per Dishonored 2 è disponibile su Steam.
Con l’aggiornamento sono consigliati nuovi driver per le schede NVIDIA e AMD e previsti numerosi miglioramenti.
Di seguito le informazioni dettagliate:

Recommended drivers: 
NVIDIA driver 375.95 
http://www.nvidia.com/download/driverResults.aspx/111026/en-us 
We have identified an issue with drivers 375.70 & 375.86 unique to Dishonored 2 which impacts performance. If not already, we strongly advise updating to driver 375.95. 

AMD driver 16.11.4 
http://support.amd.com/en-us/download/desktop/previous/detail?os=Windows%2010%20-%2064&rev=16.11.4 

Update v 1.3 overview: 
General performance and optimization improvements 
Added a setting to turn OFF Camera Motion Blur 
Additional mouse improvements 
Fixed various issues related to user interface 
Fixed various issues related to the Option menu <

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Fixed various issues related to multiple monitors

Update 1.3 notes: 

Options 
Added a setting to turn OFF Camera Motion Blur 
Fixed a bug which caused some textures to be missing when Texture Quality was set above Medium for some GPUs 
Fixed a bug where the game sometimes launched in the previously saved resolution in the top left corner of the screen 
Fixed a bug where “Adaptive Resolution” was incorrectly set to “Manual” 
Fixed a bug where changing the Screen Resolution, Monitor, Windowed Mode or Triple Buffering did not properly revert after selecting “No” 
Fixed a bug where the player was incorrectly asked to confirm changes when no changes were made 
Fixed a bug where V-Sync settings did not match the monitor refresh rate when higher than 60hz 
Fixed a bug where pressing “No” in the confirmation prompt when changing Triple Buffering setting sometimes made the prompt appear again

Display / Monitor 
Fixed a bug with multiple monitors which caused the game to not display on the primary monitor by default 
Fixed a bug which caused some UI elements to be misplaced when using 5:4 or 4:3 aspect ratios 
Fixed a bug which caused the game window to appear off screen when resolution was set below the native resolution for 1440P and 2160P monitors. 
Fixed a bug which caused incorrect Resolution Scale FPS Target when changing V-Sync mode 
Set default value for Resolution Scaling Quality to “Quality”
Rendering / Performance 
Fixed a rendering bug affecting the lighting on some NPCs which sometimes caused a red glow 
FPS limiter set to 60 FPS by default 
Adjusted Shadow Quality settings – “High” setting and below have a more significant visual and performance adjustment 
Reduced performance impact of transparent surfaces & VFX
Mouse 
Fixed a bug impacting mouse movement speed
Known Issues 
Switching off the V-Sync a second time sets the FPS Limiter to 30 instead of 60 by default 
Changing the settings from TXAA to FXAA and not applying the change sets the TXAA Sharpness to 1 instead of its previous value 
Disconnecting and reconnecting a controller during gameplay may cause the controls to become locked 
—–>Alt-tabbing or pressing the Xbox button on the controller should return controls 
The game crashes to desktop when loading into gameplay on a Phenom II processor 
—–>Phenom II processors are currently not supported 
Adaptive Resolution can get stuck at -1 when restoring video settings 
—–>Changing the V-Sync option will allow the Adaptive Resolution slider to move again

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